
Finnadora
75 escape rooms
There was a lot of potential in this room that felt wasted. Some puzzles had really cool and interesting high tech solutions that had excellent “aha” moments. The second room was so good it made the first room look really disappointing in comparison. The second room was seriously phenomenal in set design. One major flaw was a LOT in the room looked like puzzles and were not…at least ones we were supposed to solve. Old puzzles that remained and left us thinking we still had a ton left to do, especially when we found the final thing because time continued for a few minutes after we had it. A lot of delay in response times also left us unsure whether we had done things correctly or what we solved to open things. The second room alone could have easily been a heart for me, but the issues above and the first room dragged it down unfortunately.
Gameplay
Atmosphere
Second room blew the first out of the water. I loved the look and the alien was cool, although I expected more of it.
Customer service
Particularly interesting or different
No
Story
Difficulty
Medium
Game tech
High tech
Scary
Not scary
…unless you are terrified of aliens?
Was anything broken?
It seemed like there were a few relics of old puzzles. A few things that looked like puzzles (and according to the GM were once puzzles) that functioned as red herrings or maybe didn’t trigger and needed to be overridden. Many of the puzzles were incredibly delayed in opening or very slow so we were unsure what opened what or even if we correctly solved something. One puzzle opened something in the order room…I think?
Live actors
No
Physically active
Not at all
Easy to find location
Yes
Parking
Easy