s
sageorion
9 escape rooms
The employees were blunt and not very friendly, and we got the feeling that they felt the need to act that way because previous customers had been rowdy and destructive in their rooms. The room felt disorganized, it wasn’t obvious which puzzles gave the answers to which locks so we just had to keep trying them all. You can hear the players in the other escape rooms, and the GM talking to them over their speaker, and we were told to play quieter when trying to figure out our puzzles… so better soundproofing would be nice. The speaker in the first room was broken so we had to strain to hear the opening video and our GM from the speaker in the second room we hadn’t even unlocked yet! Overall it felt a bit rundown. I don’t mind a low-tech escape room at all, but I do expect things to be functional enough that we can do the puzzle without needing to ask the GM why something isn’t working.
Gameplay
The puzzles were confusing and it was difficult for our group to work on two different puzzles at the same time.
Atmosphere
Unfortunately it seems that some previous players have damaged many aspects of the room that haven’t been repaired well.
Customer service
Our GM was a little harsh and blunt, but I don’t blame her since it seems like they’ve had difficult customers in the past.
Was anything broken?
Yes
Live actors
No
Physically active
Not at all
