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You and your fellow patients have been entrapped by the psychotic doctor who moonlights as a lucrative serial killer. Your goal is to solve his puzzles to escape the room before he comes back.
All ratings (297)
Mostly positive
Gameplay
Very positive
Atmosphere
Very positive
Customer service
Very positive
417 escape rooms
Dr. Psycho - Trapped in the room of a psychotic doctor/serial killer, we had to solve the case before we became the next victim. Pros: The rooms at 60 Out vary quite a bit making it difficult to talk generally about them as a group. The set design on some of the rooms (Titanic for instance) is stellar and far exceeded our expectations. Others are more typical of middle-of-the-road escape rooms. The puzzles are all generally logical with some games being more physical than mental. Yet, all the rooms were enjoyable to play and the puzzles mostly solvable. We had a great experience with all of the game masters who monitored our progress closely and provided assistance when needed. Overall we enjoyed our games at 60 Out and highly recommend visiting all of their rooms in the various locations in the Los Angeles area. Cons: We had a few mechanical difficulties in some of the more technologically complex rooms and at least one or two puzzle fails in games where poor puzzle design hindered our progress. These rooms were excellent overall. We found 60 Out, specifically Titanic and Grandma's MasterPlan, to be among our top ten favorite escape room experiences. Do not pass up the opportunity to play their games if you are in Southern California.
14 escape rooms
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68 escape rooms
πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ οΏ½π π οΏ½ππ π π πΏ πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ π¨π π ππ π π πΏ
40 escape rooms
This room was recommended by a prior GM who told us he had some input into the set design and the puzzles of the room. We barely escaped on time cuz we were having trouble solving some of these puzzles. Our GM Jessica was kind enough to give us a couple of hints to steer us in the right direction
Yes
48 escape rooms
Room was decent, it has a spooky factor too it but nothing scary. Overall it was an okay room there was 2 things that didnβt work when we solved the clue which was a bit frustrating but we got through it. One comment was our game master gave a bit of clues/ hints to easy towards the end and I think it was due to us being the last group and they were ready to close up.
Medium
Mechanical
5
Spooky
Not scary but definitely had a spooky factor too it.
Yes
There was a few things that didnβt work as they were supposed to and the game master had to manually do it.
No
Not at all
Yes
66 escape rooms
Great experience. Chandler, our game master, did a fantastic job during our game that made the experience much better. The puzzles were challenging enough to get us to think and the flow of puzzles were clear enough to figure out what is the next thing to work on. This escape room does rely on the searching elements, so be sure to be thorough when looking for clues or the next lock.
Chandler was fantastic
Medium
Easy-Medium, we were given a nudge on where to look but everything was fairly clear
Mechanical
4
Spooky
No
No
Somewhat
Watch your head
Very dark, not really ADA friendly
Easy
Street and parking lot
101 escape rooms
Beca was our game master and she really sold the room to us. We just came back from finishing the Wizard's Treasure and we wanted to finish all the rooms at this location solely because the game masters were so passionate that we had to do this one. As for the room, it is a Gen 1 room, which means that all of the puzzles have a lock-and-key component. The puzzles flow well and they all worked for us so it was a good time. The storyline was everywhere, but it came back around towards the end. I personally would not consider this a "hard" room because none of the puzzles required that much out of the box thinking for us. As a disclaimer, my group and I were more experienced players who have just seen similar rooms like this one. Overall, it's the right amount of spooky. There were some jump scares but on a scale, it would be a two out of five! Parking is relatively easy to find on a Sunday night, but I could imagine that it may be hard to secure a spot during the weekdays.
The game play was standard. It flowed well but I would not remember any of these puzzles particularly.
After some time, I think this room could do a renovation!
Our game master went above and beyond for us. She made the whole experience what it was, seriously.
No
105 escape rooms
Becca is one of the best game masters I've ever had the pleasure of playing for. She was honest, earnest, and made sure that us having fun was the priority. We were even able to banter over the camera and mics imbedded in the room since we basically sped through this Doctor Psycho Room. But back to the room itself, it's an old room, less theatrics and more lock/key prop heavy. I would say it does the job for beginners experiencing a light spooky room and are looking for a fun puzzle challenge. For experienced folks, make the escape room a challenge for yourselves by seeing how fast you can complete it! Everything flowed pretty well and I would say 4 people are just right for this. You can certainly do this with less (2x). Not terribly scary, just on the spooky side.
Flowed well, themed correctly.
Becca, if you're reading this, you're the best!
No
Simple Story, didn't add or detract much.
Hard
Puzzles felt relatively satisfying to complete.
Mechanical
4
Spooky
15
No
No
Somewhat
It's a relatively dark room.
Yes
Medium
Limited Spots, but easy on a Sunday.
86 escape rooms
Alex was so good, we had a group member worried about the room and she did such a great job understanding that we needed to hear more information on the room than I think is usually given. Like what sounds play, whatβs the lighting like, jump scares in the room, as well as being willing to keep sounds off or turn them down. She also was so kind in making sure that we knew what was about to happen if there was a loud sound or something coming up. Highly recommend everyone at this location was great!
Alex was so good, we had a group member worried about the room and she did such a great job understanding that we needed to hear more information on the room than I think is usually given. Like what sounds play, whatβs the lighting like, jump scares in the room, as well as being willing to keep sounds off or turn them down. She also was so kind in making sure that we knew what was about to happen if there was a loud sound or something coming up.
No
2 escape rooms
2 of us [relative novices] escaped with a few minutes to spare and had a great time. Some fun horror themed touches. We were able to do most puzzles without hints but required a few. Game master was great and obviously passionate about the room. Gotta give a shout-out to whoever played before us and messed with the props enough to warrant additional rules/notices and made us hesitant to move things around lol.
No
Medium
Mechanical
3
Spooky
Yes
No
Not at all
Mostly itβs accessible but there is one narrow entryway involved
Yes
βIt's personalized, immersive within the narrative, & oh-so-creepy.β
βIf you enjoy 60Outβs design style, youβll enjoy Doctor Psycho.β