Scooby-Doo™ and the Spooky Castle AdventureScooby-Doo™ and the Spooky Castle AdventureScooby-Doo™ and the Spooky Castle AdventureScooby-Doo™ and the Spooky Castle Adventure
1/4

Scooby-Doo™ and the Spooky Castle Adventure

Mixed (2 ratings)

  • Escape room
  • IRL

Mark as done to rate

Scooby, Shaggy, and the gang need your mystery-solving help…or else! The town of Crystal Cove and surrounding areas are being terrorized by monsters and ghosts, and now the local Baroness Maria Richman has gone missing and it is suspected that the ghost sightings have something to do with it! Tasked with solving the crime, you arrive at the same conclusion as Mystery Incorporated. But when you get to the Spooky Castle, Mystery Inc. gets locked out, at the same time you get locked in! You soon realize that they’re able to help by communicating clues via magic portraits inside the Castle. After discovering a secret dungeon and monster lab in the castle, you come to the conclusion that the person responsible almost certainly works in the castle - but who could it be as there are several suspects??

  • 2-8
  • 60 mins
  • Not scary

Ratings

All ratings (2)

Mixed

Reviews

e

escapeMisteress

1 escape room

After having done 25+ escapes I can safely say this is 100% the worst escape room I’ve ever done. We played the Scooby-Doo room and our experience with the Game Master was awful they were not paying attention to our game at all. When we asked for a clue each clue took 5+ minutes. The clues that finally came were not relevant to the puzzle we were working on. And we needed to request multiple times for the same information. We loved the theming and set design, but a few things were broken, which is wild because the location is brand new. the book puzzle was sticky and didn’t work, the game master had to manually trigger the mechanism. Probably won’t do any more at escapolgy Certainly won’t do any more at this location They need some serious work and Game Masters who actually care about the player experience.

Gameplay

The game flow wasn’t great and the game master was awful

Atmosphere
Customer service
Parking

Easy

Sep 10, 2025 | Experienced Sep 10, 2025

A

AWJanz

21 escape rooms

The game master was not paying attention, and we were the only people there. She did not provide us with clues until well after we asked for them. When she did provide us clues, they were for things that we had already done. They eventually had to come into the room and deal with things that weren’t working right. We did the same correct code about 10-15 times and it never triggered because the game master wasn’t paying attention. Finally she triggered it after we asked for a clue and the clue was exactly what we had already done many times. One of the doors that we were supposed to use items to open was open from the start of the game. A piece of the molding was broken. This is the single worst escape room experience we’ve ever had. We cannot recommend avoiding this location enough. The room was cool, but the game master was sooooo bad that they shouldn’t be doing this professionally.

Gameplay

Multiple parts not working right and game master was useless.

Atmosphere
Customer service

GM was awful. Worst GM we’ve had in over 20 escape rooms.

Story
Difficulty

Medium

The only parts that were hard were the broken things and dealing with the crappy game master.

Scary

Not scary

Was anything broken?

Yes

Book puzzle didn’t work right. Scooby Snack puzzle was open when we got there. Piece of the wall was broken.

Live actors

No

Physically active

Not at all

Accessibility

Very

Easy to find location

Yes

Parking

Easy

Sep 10, 2025 | Experienced Sep 10, 2025

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