
drPepper
303 escape rooms
Not a fan of this theme put they did a good job with the room design and puzzles flowedβ¦
Gameplay
Atmosphere
Customer service
Difficulty
Hard
Mark as done to rate
A classified spacecraft, a catastrophic malfunction, and one final hour to stop extinction. Board the U.S.S. Nemesis, uncover what went wrong and rewrite its fate! All before it takes you, and the planet, down with
All ratings (115)
Very positive

303 escape rooms
Not a fan of this theme put they did a good job with the room design and puzzles flowedβ¦
Hard

64 escape rooms
Our game master, Kayla, was so fun and enthusiastic. She clarified how we like to receive hints and was able to work within our game flow without pushing us along. It was a really good nonlinear room with no manual locks
Very nicely put together and all within theme
Very visually appealing and immersive
Very welcoming and made us feel right at ease from the minute we walked in until the minute we walked out
Yes
There was a puzzle I'd never seen before
The twist was unexpected
Hard
We did it with 2 experienced players and it was doable, but we were nervous at the end
High tech
No manual locks
3
Experienced, more if newer to the escape habit
Not scary
9
Yes
One item not reset properly, but handled without too much fuss and at just the right moment
No
Somewhat
Some crawling and climbing, but can be done by 1 person, if desired
One puzzle was difficult for us due to eyesight, but was doable with extra care
Yes
Easy
Yes
d
58 escape rooms
Anjello is an awesome game master. We spilled a lot of tea with him. Will definitely be coming back again.


24 escape rooms
Really fun and high tech room with challenging puzzles!
M
12 escape rooms
We had a great time with this escape room!
Staff was knowledgeable and friendly
Medium

153 escape rooms
We played this for my sonβs birthday and it definitely did not disappoint. Our game master was very welcoming and did a great job keeping us entertained before the game started, which set the tone for a fun experience right away. The room leans toward the harder side in terms of difficulty, but our family of four happened to be really in sync this time. There are a lot of puzzles packed into the experience and everyone always had something to work on. We were able to split up and divide and conquer throughout the game, which helped a lot. Despite the difficulty, we escaped with about 15 minutes to spare and did it with no hints, which felt great. One thing we loved was that there were no traditional locks or keys. Everything relies on cool mechanisms and tech that fit perfectly with the spaceship theme. The set design is excellent and really makes you feel like youβre aboard a malfunctioning spacecraft. Communication is absolutely key here. The room starts a bit linear but quickly branches out, and teamwork becomes essential. Luckily our group was firing on all cylinders and everything clicked. Overall, this is a really exciting, puzzle-packed room with great theming and satisfying tech. We left very happy with the experience and would definitely recommend it to anyone looking for a challenging escape room.

Yes
Mechanical and tech puzzles. no keys or locks
Hard
4
Not scary
No
No
Somewhat
someone on your team will have to enter a crawl space at one point
Yes
Medium
weekends could be difficult as it can be busy during an event at the gardenwalk so get there early enough
Yes

128 escape rooms
I rate this escape experience a 4.5/5 (ck out my bio for rating system). I was a little concerned because I wasn't a big fan of another room at this location (torture chamber), especially considering it's on the pricier side. I was happily surprised at how much better this room was, although still pretty pricey. I give the set/theme 2 pts. The experience was very immersive - I really felt like I was in a spaceship and the theme made sense and flowed well. The puzzles get 1.5 pts. They went along well with the theme and there were some pretty cool and novel ones we hadn't seen in just over 100 experiences. Pretty high tech as well. There was a puzzle that we later learned adds time to your game which might have been nice to know beforehand because we finished without solving it which left us a bit confused. I rate my enjoyment 1 pt. There did seem to be a lot of talking by the 'crew' that wasted time imo although my hubby thought the time stopped when they were talking so maybe it didn't matter. It was fun and had some cool surprises. The GM told us pre-game that we should all be doing different things in order to finish but the three of us did most of the puzzles together and finished with time to spare. Not too shabby!

Yes
Medium
High tech
4
Not scary
Yes
A keypad wasn't as responsive as it could be
No
Somewhat
Crawling involved
Yes
Limited
Crowded parking structure. They do validate parking tickets though.
Yes
v
50 escape rooms
Fabulous room. Very busy. We did it with 6 absolutely rushing around - everyone had something to do. Would recommend, and Melody was great GM!
No
n
26 escape rooms
Very fun theme, and the puzzles all played into that theme quite well. Some unique puzzles we hadnβt seen before. We went in with two players, but due to non-linear gameplay and number of puzzles, 3-4 players would be better here.
Multiple puzzles we havenβt seen before.
Yes
More tech based, great theme
Hard
The difficulty comes from the non-linear nature and just the number of puzzles.
High tech
4
We went in with 2, but with this being a non-linear game with a ton of puzzles, 4 would be better.
Not scary
13
Younger kids could come, but may not have much to contribute.
No
A keypad wasnβt working right, but itβs hard to tell if that was equipment error or user error.
No
Somewhat
At least one group member will need to crawl on hands and knees for an extended time and climb a short ladder. Would be ideal if all group members can, but at least one is needed.
At least one group member will need to crawl on hands and knees for an extended time and climb a short ladder. Would be ideal if all group members can, but at least one is needed.
Yes
Medium