
PirateMike
25 escape rooms
I can see why this is an award winner. I think this is the biggest room I’ve played. It’s a virtual marathon, and yet not overly complicated to where I felt overwhelmed. I actually thought this room was easier than the Mockbuster room at C&D (which was rated at a 6). The puzzles seemed to flow well, and the room was a high production value. I don’t think we came across a puzzle that we couldn’t naturally figure out, and we managed to escape with about 12 minutes left without using any clues. I will say I do like fog effects, but they need to use a different fluid that isn’t as irritating and stinky. We had a blast playing this room and I rank it for sure in my top 5.
Gameplay
Atmosphere
High production quality! HUGE room!
Customer service
Particularly interesting or different
Yes
Room went on like a marathon. Lots of high tech sensors that activated other parts/rooms
Story
Kind of a weird plot, but just go with it
Difficulty
Medium
We found this room easier and better flow than Mockbuster. I could see the first puzzle tripping people up
Game tech
High tech
Pretty impressive use of tech
Ideal number of players
4
Scary
Spooky
Minimum age
10
Was anything broken?
No
Not really broken I don’t think, but the GM had to let us know that the door had been unlocked, and we needed to push it. I think it normally pops open and swings more than it did for us.
Live actors
No
Physically active
Somewhat
You need to go back and forth quite a bit
Easy to find location
Yes
Parking
Easy
Tons of parking
Safety
Yes










