The set is impressive in quality, but I had some issues with puzzles. In particular, one puzzle was frustratingly ambiguous, with our team coming up with several reasonable interpretations. In the end, the GM nudged us that *none* of them were correct and we were overthinking things - the puzzle we thought we were trying to solve was cooler than the actual intended one. This then put us a bit on tilt, which made the rest of the game less fun because we weren't sure if we could trust it.
I didn't love the plot - while it was unusual, I was left with an unresolved question about the in-game timeline of events which felt unsatisfying, and would have preferred a different ending.
Particularly interesting or different
Yes
Unusual premise
Physically active
Not at all
Accessibility
The entire group will have to crawl at one point, and then back again. While someone could theoretically avoid this, they'd miss out on a decent chunk of gameplay.