Wow. Talk about intense. And FUN. This room apparently has about a 6% completion rate in all the years it’s been open. I love love love a challenge. So two of us did it to see just how hard it is. We were also honestly told by the GM before booking that having only two players might make things even harder and to maybe, possibly reconsider. The completion rate for this room with groups of two was in the neighborhood of 1-2%. Challenge accepted.
This room is old school. Nothing fancy or terribly flashy. But that actually plays to it’s strengths. You’re kidnapped, why would it be high tech? Of course there’s gonna be locks! It’s straight forward, and grounded incredibly well for its theme. You’re playing this for a challenge, and honestly, knowing that beforehand probably made it some of the most fun I’ve ever had in an escape room yet.
It was undoubtedly the most focused and intense challenge we’ve faced so far. You like pattern recognition? How about observational puzzles? Math problems? Just how environmentally aware are you? How well do you function under pressure? And do you communicate quickly and well with your teammate(s)? I’m not exaggerating when I say it’s a real litmus test for teamwork. This room’s got it all. A multitude of fun, inspired puzzles, complex brain teasers and everything in-between. Every second counts and if you don’t enjoy working under pressure, I wouldn’t recommend this. If you beat it, it very likely will not be quickly.
And yes, we beat it, with roughly 4 or so minutes to spare. That was with basically no dead air or fudging around for almost the entire playtime. We solved puzzles fast. Play this with somewhat-to-very experienced players who like a challenge. It’s a great time. Want a more relaxed outing? Look elsewhere 👀
Simple, but intense. Actually flowed better than most games I’ve played despite having so much to do in the space of time allotted.
Maybe my only peeve but it’s really minor. It’s not really clear what kind of space you’re being held captive in, but that might be mostly due to the age/budget of the room. There’s so much to do that you won’t really think about it for long. There’s plenty of other good theming, surprises and creative puzzles integrated that it more than makes up for the setting.
Great as usual, they’re always awesome here!
This is a real challenge and not for beginners by a long shot. I’d even lean this somewhere between Hard and Expert. You need to focus, communicate and observe everything, quickly and carefully. Having a fair amount of experience and VERY good understanding of almost every escape room fundamental out there is quite essential to beating this.
We did it with two and beat it. It is a CHALLENGE. Communication is essential. More people may help, or complicate the game unnecessarily. Know your experience and comfort level and and play with experienced players only for a good time.
There are two possibly two potentially spooky/upsetting surprises, but not too frightening or off putting. Essential to the story and progression keeping it intense and fun.
Younger players may find the theme not as engaging, and the puzzles too complicated/thinky/boring to get into and enjoy.
Physically active
Somewhat
If you consider being handcuffed briefly physically active, then yes it is.