A
AMMA
52 escape rooms
Fun game for the most part. Started off strong but didn’t finish as strong. Probably better for a small group as it’s pretty linear and some puzzles aren’t really open to more than 2 people at once.
Gameplay
Mixed. Started off strong and had some fun unique elements at the beginning. Definitely some bottlenecks toward the end if playing with more than 2 people and a puzzle with no obvious effect. Also - it’s a very dark room with a lot of combo locks. Bring a flashlight!
Atmosphere
A few nice details. Nothing particularly out of the ordinary scenically. Some props and special effects worked well, but others did not.
Customer service
Front desk staff was very friendly. GM was meh.
Particularly interesting or different
Yes
Somewhat. Small single room. A few fun physical interactive elements (and one really frustrating one.)
Story
Difficulty
Medium
Game tech
High tech
Some of each.
Ideal number of players
2
Scary
Not scary
Minimum age
7
Was anything broken?
No
Not exactly broken, but a couple elements seemed a little shaky to manipulate. One item was not preset correctly which delayed/negated a later puzzle. One element didn’t seem to open when it should have - or at least it wasn’t obvious.
Live actors
No
Physically active
Somewhat
Accessibility
Very dark for older eyes. One puzzle depends on color.
Easy to find location
Yes
Parking
Easy