Mark as done to rate
You need to finish the monster project for a doctor. The angry mob of villagers is on their way to stop you from completing the experiment, hurry up!
19 escape rooms
We would not recommend this room to anyone and will not be returning for any other rooms. There were very few puzzles, a lot of wear and tear, several time-wasting distractions that we were told were added because people completed the room too quickly, and it was not always clear when we had solved puzzles or even gotten to the end step.
There was one lock and three puzzles. There were at least three distractions that we spent time on. The GM said they were added because people were completing the room too quickly. It seems to us that it would have been a better choice to add or improve the puzzles instead of creating distractions. We had actually completed the room and didn't even know it until we asked for a clue.
The building smelled musty. As soon as we entered we all looked at each other with concern and wariness. The entryway and waiting area were bare, dim, and uninviting. There were two simple wood puzzles in the counter to play with.
He didn't seem like he wanted to be there. We arrived 15 minutes early and it was at that time that he went to reset the room. There was no one else there before us.
No
Mechanical
Not scary
Yes
The props showed a lot of wear and many were low quality. The video played at the beginning specifically said that you would not have to use more force than the push of a finger, but we had to pull one part quite forcefully. We would have completed that part much faster if I hadn't been worried about breaking something. One of the props still had a Hobby Lobby sticker on it.
No
Not at all
It was very low light to create the ambiance. Battery operated candles were the main source of light. We were specifically told not to use cell phone flashlights. After the first section, the space was tight for three adults and there were a lot of things you could have hit your head on.
Yes
Limited
69 escape rooms
Super disappointed in this room. I'm a huge of Frankenstein, so the theme caught my attention right off the bat. However, there were broken pieces of the set, which immediately made me nervous. The GM warned us about a puzzle before we started, which also was a red flag. This is the time waster puzzle. It wasn't something to really solve; it was just tedious and frustrating. The actual room relied too heavily on masking everything with mood lighting, which I don't normally hate, but I found frustrating in a room with several puzzles that relied on color coordination, (including one where the color knobs were stripped of their color by wear and tear). There was also a puzzle that didn't indicate when you solved it, which is very frustrating. I wouldn't recommend this room when there are better options in this area.
There needed to be more connections between solutions and puzzles.
No
Easy
Tedious but difficult
High tech
2
Spooky
11
Lots of stuff that needs an adult or taller person
Yes
No
Not at all
Super bad for anyone with vision limitations
Yes
Easy
69 escape rooms
Not a great room unfortunately. The environment was pretty moody and immersive, but immediately being told not to touch or move pretty much anything because a bunch of the set was broken put us off. There is a massive time waster activity in the room that is very sensitive and finicky and has made people literally leave early according to our guide since they "couldn't be asked". Some puzzles gave feedback when they were done while others didn't.(I was told the ones that didn't were done on purpose to "mess with us") the last part of the room we had to do to win was not hinted at other that we should've known that abstract thing over here related to seemingly broken proposed there. Facility was clean and guide was nice though.
3
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