Overall a really ingenious room unlike anything I’ve ever done, and the replay ability is superb. We are definitely coming back.
Absolutely like nothing I’ve played before. It’s completely unique in play style, and if you think you’re going into an “escape room”, rethink what you’re about to do here.
Bonkers, off the wall sensory overload in the best way, and that’s the purpose. The design is spectacular, every nook and cranny in the room is engaging, the way the room works so cohesively is a marvel.
Our GM was great, but the standout is Stasia, who engaged with us the most as our lovable plant friend. I ended up talking about ghosts so much we got free puzzles, because that’s the kind of game it is. You get out what you put into it, and the staff is 100% gonna play along with you.
There’s SO MUCH to see and do, and the basic gist of the room is simple
Enough until you get to the chaos that is inside. Again, the more you put in and ask questions the more you get out.
Lots of keys/boxes/ locks, but it all worked like a charm.
It’s a lot to do, but with not a lot of room to do it in.
You wanna be able to play along with the snark and handle a bunch of higher level puzzles. Fun for older kids for sure!
Technically yes, in plant form.
Get ready to run around like a chicken with your head cut off. There’s
No direct climbing or crawling, but bending up and down to get at what you need and maneuvering around a tight space.
Accessibility
Tight spaces don’t accommodate well for a walker or wheelchair. Sensory overload for those who are sensitive to overstimulation
Love that business park parking.