Some puzzles didn’t make sense. Too many red herrings. GM’s attention was lacking and his enthusiasm was nonexistent. Bland, non-immersive story. Not entertaining. Last portion of the experience is only for 1-2 people to work on.
The clues we were stuck on didn’t make any sense. Did not flow well and solving puzzles was not satisfying.
Poor theming and not immersive. Way too many red herrings. They told us not to force things open, but we were stuck at a part where something needed to be forced open 🤦🏻♂️
The second room is tiny. There’s only enough space for 2 people to do anything.
GM was unenthusiastic and did not pay attention to anything we were doing. When asking for a clue, they did not give clear hints and sometimes gave us hints on parts that we have already solved. Possibly a language barrier.
Particularly interesting or different
No
You could be put in a room with a puzzle book for the same experience.
Too many red herrings that did not further the story at all.
The puzzles were fine, but nothing interesting. The difficulty came from unclear puzzles and incorrect decoding keys.
Any more than 4 and your group will be standing around
Physically active
Not at all
Accessibility
The room was dimly lit, so you can’t see certain things without a flashlight. Space is fine in the main room, but the second room is very cramped.
Hidden in the back of the plaza