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Yoshimitsu48
Reviews
Morty score
409
Escape rooms
390
Haunts
19
658
Wishlisted
26
Reviewed
Yoshimitsu48
Peter N (He / Him) | SF Bay Area & Los Angeles
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Experiences (409)
Wishlist (658)
Reviews (26)
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All (26)
Escape rooms (26)
Community score
Moriarty's Manor
MindFox Escape
Escape room
IRL
Victoria was such an amiable and considerate game master! We felt very welcomed and that we were in good hands. The game was so creative, immersive, and had a wide range of puzzles that would appeal to all types of thinkers. Absolutely loved every part of this game!
Witchly Ever After
Omescape - San Jose
Escape room
IRL
This was such a beautiful, whimsical game. The set is so cute and perfectly captures the fairytale spirit. Puzzles were a great blend of accessible and, yet, challenging enough. There was a creative mechanism I hadn't seen done (well) in other games before. Definitely family friendly but meaty enough to be appreciated by adults or enthusiasts, as well.
Code Green
Dorm Scapes - Online
Escape room
Virtual
This was such a well-designed room! From the narrative to the set design (all done in a dorm room, mind you!), this was such a creative and entertaining adventure to experience. A great balance of prop usage, immersion, and puzzling, I found this to be a cute, captivating experience from start to finish. Great job, Tyler!
Operation Ares: Escape from Mars
Kryptic Tales Escape Rooms
Escape room
IRL
This was a cute space-themed room! I thought that the puzzles fit perfectly into the theme and story, and they definitely required a lot of collaboration, decoding, and patterns recognition. I found this to be a “big brain” thinking game mixed with some great physical prop usage and mechanics. There were many opportunities to divide and conquer, but the more you diverged, the more you’d come together again (…that will make sense if you play the room!). My team and I really enjoyed this experience and we felt super satisfied after finishing everything.
The Scholars of the Islamic World
Museum of Islamic Art
Escape room
Other
This cleverly crafted learning experience is a prime example of how to blend museum education with student engagement. It is a heist theme, with players having to find the missing artifacts (high-fidelity replicas of the real deal!) and place them back in the right location. Split into four wings, participants cycle through each station to interact with different artifacts and solve themed puzzles. Reflecting the rich history & culture of Qatar, the different rooms range from ancient astronomy & mathematics to art & music, with creative takes on how players would learn something and then immediately apply it (think: learning about the historical use of an abacus and then using it to solve a math puzzle). This "activation" not only promotes and teaches the museum curatorial content, but it offers participants a means of getting hands-on and tactile with their puzzles -- not something a museum could typically boast. I hope to see collaborations and experiences like this in museums (and other comparable spaces) so ubiquitous they become the norm.
Flashback
Escape Room in a Box
Escape room
Tabletop
I thought this was really cleverly designed! For one of the earlier escape room in a box experiences, I think they did well in throwing puzzles and story that immerse you into the flashback theme. There’s a creative mechanic toward the end of the experience that I hadn’t seen in any other experiences (boxed game or otherwise), and it made for a satisfying end to the series of puzzles to solve. It’s a great rainy day or stay-in activity!
Vampire
Maze Rooms - Tarzana
Escape room
IRL
This room is great for slightly larger groups (perhaps inching toward 6-8 as opposed to the more common 4). There’s a lot to do and there are elements that really do require 4 players at a minimum. This means that there are a lot of opportunities across a sprawling room to run back-and-forth or to shout out things to each other to try and be more efficient. Definitely a teamwork oriented game (in a very good way!). Some creative interactive things are built in for some fun surprises…really great and on point for the vampire theme. :)
Jurassic Island
Quest Factor
Escape room
IRL
I played this as a unit of 2 and I think that’s the right amount of people (if both are experienced players, I guess). I thought it was an immersive dinosaur-themed experience, from start to finish. I was taken aback at just how dinosaur-y it was — enthusiasts will love it! There was a lot of interactivity that I thought kept us busy and on our toes (in a good way), and we found that to be great. Overall I thought it was a solid experience! We came out feeling satisfied with the game.
Wild West
PanIQ Escape Room - San Jose
Escape room
IRL
I found the theming of this room to be its strongest asset — it definitely transported you into the Wild West era. The way the puzzles were built into the space made a lot of sense for the theme and added a high level of immersion to the game. As for the puzzles themselves, there were a handful (which, in a room, I believe to be a lot…) that didn’t quite make sense logically. It felt like some big leaps and assumptions had to be made (in ways that wouldn’t quite be a player’s first choice). I’m still impressed by the set for what it is and what it tries to accomplish, but I do feel like some of the puzzles were more puzzling than satisfying.
Hackfiltration
Puzzle Break - Online
Escape room
Virtual
This was a really fun game! Developed as a pivot during the peak shelter-in-place era, this game really did get you to think creatively and collaborate with your teams on Zoom. The puzzles were a creative mix of scavenger hunt, decoding certain documents and assets, as well as a hilariously throwback element at the end that proved to be far more challenging than it seemed (in a good way)!
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