The StorykeeperLocurioEscape roomIRLVisually stunning, really unique and cohesive storyline, and a really clever hint system. This is a game I’ll remember for a long time 😊
SOSEscape Boats - DublinEscape roomIRLIt was definitely one of the most immersive games I’ve ever played. I think a small team would work better for a room like this. I’ve seen reviews saying it only works as a solo mission, but I think a solid duo is ideal. I will say, I’ve seen a fair amount of reviews mourn the difficulty of the final room, and this was not something we experienced at all. Maybe we’re brainiacs, or maybe we just got lucky, either way, we had a blast. Whether you’re a seasoned gamer or just starting to get your feet wet 😁 this is a great room to do with your favorite partner-in-crime. PS— Tall gamers beware!
Ghost LightMyssTic RoomsEscape roomIRLI think about this room regularly. It was so beautifully done, so immersive, so intentional. I wish I could forget about it just so I could do it again.
The Tipsy TailorIntrepid Escape RoomsEscape roomIRLOverall, I think it was a really strong game. The storytelling was great, the puzzles were creative, and the design was seamless. The team at Escapement is lovely and they deserve all the praise. This may not a great room for a whole team of beginners, but if you have some experience, this is a good first room to bring a friend to.
The Curse Of The Black KnightEscapeX Rooms - IrvineEscape roomIRLThis room doesn’t deserve a thumbs down, but if there was a “neutral” option, I would probably select that. I was really exited to do the Curse of the Black Knight due to the overwhelmingly positive reviews, but left somewhat disappointed. Here’s why: PROS: This room has a really imaginative storyline and the game itself was so much fun! The effects were terrific and there were a lot of elements that caught us by surprise. They were masters at making a small space feel massive, and the mechanical and technical elements worked together in perfect harmony. CONS: This room has a 99% success rate with most teams finishing in 30-45 minutes, so I felt a bit cheated. You pay for the whole hour, and I’m one who loves getting down to the wire (I’m less concerned with finishing with record time and more there for the ✨experience✨). If the success rate is that high, I think they should probably make the game more complicated, or add some puzzles. The room is also quite small, and left several party members without things to do. I honestly wouldn’t recommend playing this game with more than 3, and would likely opt for two (we had 4). Overall, a good room (especially for beginners), but I left feeling like the room lacked stakes because of its overall simplicity.
Legend of TheradoniaEscape Hour Gig HarborEscape roomIRLI loved this game. I left the room buzzing with adrenaline, and I still talk about it months afterwards. There were so many unique surprises, and thrilling little twists in this escape. The story was well-integrated into the room, and the sheer variety of puzzles was impressive. This is worth a trip out. I’m super excited to take on other rooms in Gig Harbor.
Mystery At Innsmouth: An Official Arkham Horror Escape RoomHourglass EscapesEscape roomIRLA cool room. Nothing extraordinary, but the vibes were cool, and the puzzles all felt like they contributed to the story. I appreciated that it was non-linear, meaning that multiple people could work on different puzzles at the same time. All three members of my group were busy 100% of the time, which I appreciated. Afterwards, they let us go back and recap to one another what we had been working on while the others were occupied.
Midnight ManorEscape Hour Gig HarborEscape roomIRLI really enjoyed this game. The story was well flushed out, and the gameplay all seemed to tie into the story and the scenario we were given— That might seem like a given, but I have played too many rooms where we were faced with puzzles just for the sake of having another puzzle. Nothing here felt unnecessary. There were a couple of holdups where my group got stuck, but overall I found the problem solving to be intuitive while still being appropriately challenging. It’s not scary, but I was spooked (though I’m a weenie), so I’d say be prepared for a light startle or two.
Wizarding School: Fang of the SerpentBreakin' Escape RoomsEscape roomIRLI think there were moments in this game that were unique and interactive, which is hard for a game theme that is pretty well known. Overall, I think it’s a solid game for a team with some experience, and any fans of Harry Potter. People with existing HP knowledge may have an advantage, but knowledge of HP isn’t required.
Spell StruckThe Escape Artist - West SeattleEscape roomIRLA solid game. Some of the tech elements were a bit crusty, but everything worked. Some elements really required thinking out of the box, which I appreciated (especially after playing their other room directly before). Game Master Ava was outstanding (and was running two rooms simultaneously like the absolute superstar she is). Such a fan of the people here. They care so much about the games, Escape Rooms in general, and making an exceptional experience for everyone who comes through their doors.