The Great LoudiniEscapable - Thornes Lane WharfEscape roomIRLThe room is in itself an excellent escape room - but when you throw in the live actor portion it elevates it more than a level or two. If you can get a spot do it!
The Murder of Max Sinclair [prev. Case Closed]Case Closed EdinburghEscape roomIRLPlayed this at the original venue, which was quite small. But it packed in plenty and is something very different in the way it is presented. I commented on it during the room which Ronan (GM and owner) picked up on. Definitely a must play.
Area 51.5The Escaporium Halifax - The MillEscape roomIRLFun room, stacked with puzzles and a cool ending as well.
Operation OdysseyCan You Escape?Escape roomIRLA room that is designed for a bigger group. We played with 6 and that seemed about right. In essence a series of smaller puzzles and games need to be solved to get to the end successfully.
HuntingtonExperienceEscape roomIRLWe played this, I think, not all that long after it opened. Spent some time with the guys before and after and they clearly love what they had built. We had been told it wasn't you average escape room and we should take our time to enjoy the experience. Think we might have taken too much time doing that! It has quite an interactive element, which depending on your line of thought can hinder somewhat. I'd say that it is not always obvious what is expected and there is a fairly bizarre twist later on. That being said the room was enjoyable.
The Debtors of 1850Inveraray JailEscape roomIRLVery good room with puzzles of varying types and difficulty. Made by the guys from Time Trap and it's every bit as good as you'd expect. A bit out of the way but the town is lovely as well.
OverthroneEscape DundeeEscape roomIRLVery easy room. GM not paying any attention as didn't even know we were out. Wasnt really interested either. Puzzles fine. Couple could be shortcut just by moving the obvious stuff.
Escape From R.M.S. TitanicHoudini's Escape Room Experience - DundeeEscape roomIRLPretty terrible room. Too much noise from the bowling alley and neighbouring rooms. Not long open and at least one of the puzzles was out of order. Clues given by GM just walking in for a chat. Sign in system needs mobile signal, of which there is little in that part of the building. Poor experience all round.
Sur Les Traces Du Docteur StoneSk-padEscape roomIRLI'd say in 300 rooms this has been unique. It combines escape rooms with something Fontainbleu is famous for - climbing. The introduction is a small traverse along the wall in reception, but in the room itself the bouldering, while not difficult, is above head height. If you have any issues with heights give it a miss. The host is very enthusiastic and is more than ready to jump in and help out, which was useful for us. The stages in it are....like nothing i suspect you'll ever have seen before. The opening section throws you right into a totally different way of thinking - so was a slow start for us. Afte that some smart looking set pieces, and a zipping finish. Decor was done by some of the guys that work at Disney so you know it looks good. My advice? Give it a try unless you have an issue with heights or mobility, or if you don't like waterfalls.