This was a real gem, well worth a long drive. It’s also definitely TWO escape rooms (or rather, one 3hr escape room)— our group of four serious escapers would have needed a lot more than our usual quotient of hints just to finish Part 1 in 90 minutes. (The GM very kindly let us stay over time to finish the very last puzzle.) Not all the puzzles are stunners but the room is chock full of hidden delights and some really unique interactions. We very gladly went back two days later, and had a blast! It somehow gets even more fun in the second half, and the climax is definitely satisfying.
Several of the puzzles had long "implementation" processes after you figured out the "trick" to them, which could feel like time-wasting when there was so much more-fun stuff to do; the more explicitly puzzle-y something was, the less "imbued with passion" it felt. But the fun of the more environmental gameplay made up for it.
It’s not “immersive” in the sense of “like being on a movie set”, but the space is lovingly crafted and rewarding to explore -- lots of surprises!
Particularly appreciated the staff being willing to run the game outside their usual scheduled times when one of our group got sick! We also got the impression that the GM likes to be very hands-on and helpful, especially with newbies.
Particularly interesting or different
Yes
I've never seen anything quite like this room -- it's clearly made by someone who LOVES experimental carpentry (but didn't have any other driving vision for the game). Definitely a memorable experience.
Story
The "story" here is, really, the story of the building itself -- we got lots of information about the history of the town post office, its former residents, and the restoration/construction process
At least four just due to the quantity of tasks, and the room could certainly handle more.
Physically active
Somewhat
Several flights of stairs to get to the room, and then some ducking and climbing.
Accessibility
Not physically accessible at all (no elevator to the room). Not sure if the colour puzzles would be accessible for colour blindness.