
Amos
87 escape rooms
I rate this escape a 2.5/5 (ck out my profile page for rating system). I would give the set design and theme one point. These types of creepy rooms with themes such as asylum, serial killers, etc., all start to look similar to me. There's just not much variability in design so just an average set design and theme. Also, ugh the strobe light and darkness in these types of rooms makes it so hard to see!! The puzzles get one point as well. There were maybe a couple that were slightly novel but pretty lock heavy and one kinda difficult to interpret as it could be a bit subjective (sometimes guessing does the trick!). Unfortunately, one of the puzzles was not set up correctly and, what should have taken just a minute to solve, ended up taking close to 15-20, wasting a lot of time and we didn't escape. The GM ended up just giving us the combo we needed but I wish she would've investigated further and sooner since it was a pretty simple puzzle and we weren't solving it. Just a shame that we couldn't complete the room through no fault of our own. 🤷♀️ Needless to say, this effected my enjoyment of the room therefore getting only half a point. We just kept having to go back to that incorrectly set up puzzle which made it a very frustrating experience. The room probably would've been a 3/5 had it not been for that error. Luckily we tried the Secrets of the Siren at this location which was a much more enjoyable experience and left me wanting to try the other 2 rooms.
Gameplay
Atmosphere
Customer service
I only wish the GM would've investigated a little more into why we weren't solving an easy puzzle.
Particularly interesting or different
No
Story
Difficulty
Hard
Game tech
High tech
Ideal number of players
4
Scary
Spooky
Was anything broken?
Yes
One puzzle wasn't set up correctly.
Live actors
No
Physically active
Somewhat
Crawling
Easy to find location
Yes
Parking
Easy