Baed Time is a play on “bedtime” and “bad time,” a sort of portmanteau for nightmare. With its eerie environments and minimalistic puzzles, Baed Time plunges players into a child’s nightmare that’s more about mood than mechanics.
As you make your way through the alcoves and attics of a child’s nightmare, you criss cross between sets that prioritize to creativity and craft over seamless polish.
A live actor provides well-timed jump scares, easily shifting between a couple different roles. The voice over and soundtrack are well done and add to the atmosphere.
The real star is the lighting—cinematic in execution. Familiar objects reappear in unsettling ways, reinforcing the horror dream-logic that makes Baed Time so effective.
From a gameplay perspective, the puzzles are on the easier side. The experience leans more into immersion than complexity, which means the focus stays on the eerie, fragmented narrative rather than deciphering.
We played with the room maximum of six people, but you could play with fewer (you’ll need at least three players for one of the final puzzles, but I’ve been told they can override one of the inputs if you only have two).
For non-Korean speakers, communication presents a minor hurdle. Oasis staff provide pre-written English instructions, and Google Translate assists with additional explanations. While the game master’s English is limited, most interactions are intuitive, with clear visual signposting minimizing the need for verbal guidance.
Baed Time isn’t the most puzzle-dense or technically elaborate room, but what it lacks in complexity, it more than makes up for in atmosphere. Haunting, imaginative, and beautifully unsettling, it’s an experience that lingers long after you leave—highly recommended for horror fans and immersive experience enthusiasts alike.
Particularly interesting or different
Yes
Though there were jump scares
Physically active
Somewhat
Players will need to crawl up and down a confined space
Accessibility
People who cannot climb and navigate narrow spaces will run into difficulties
It’s in the basement… you have to walk up to the door to see the sign down the stairs which says Oasis Musuem