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You and your friends decide to visit the cabin of Emily Carter, a young writer whose bestseller adventure novels are known all around the world..
- 2-5
- 75 mins
- Hard
- Not scary
Awards
- Best of Morty (2024) - Morty
- Finalist (2024) - TERPECA
- Best of Morty (2023) - Morty
- Top Rooms (2023) - TERPECA
- Best of Morty (2022) - Morty
- #48 - Top Rooms (2022) - TERPECA
- Best Overall "In-Person Escape" Of The Year (2020) - Bullseye Award
- #20 - Top Rooms (2020) - TERPECA
- #14 - Top Rooms (2019) - TERPECA
- Golden Lock Winners (2019) - Golden Lock Awards
- #1 - Best Escape Rooms in Boston (2017) - Best Escape Rooms
All (828)
Overwhelmingly positive
- Gameplay
- Overwhelmingly positive
- Atmosphere
- Overwhelmingly positive
- Customer service
- Overwhelmingly positive
Reviews

Cerulean
31 escape rooms
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2ScapinQTs
91 escape rooms
There's a reason why this one is so popular! After doing 80+ rooms, we've never seen this theme before. So whimsical, adventurous, and sentimental. Very clever and immersive theming all around with unique puzzles. Pretty linear, but it's a wonderful journey!
Gameplay
Atmosphere
Customer service
Particularly interesting or different
Yes
Story
Difficulty
Medium
Game tech
High tech
Ideal number of players
19
Scary
Not scary
Minimum age
4
Was anything broken?
No
Live actors
No
Physically active
Somewhat
Easy to find location
Yes
Parking
Limited
Parking garages nearby or the train would be helpful!

pl4net4ry
31 escape rooms
Highly recommend this room! Some of the most unique puzzles I've experienced in a long time. I really loved the theme as well as the puzzle flow.
Gameplay
Really novel puzzles (pun intended) with unique solutions and processes
Atmosphere
Highly immersive and very impressive effects
Customer service
A
AmyAndCam
28 escape rooms
πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ οΏ½π π οΏ½ππ π π πΏ πππ πππΈπ€π₯ π¦ π π’ π£ ππ€ π₯ π π π π π π π π πΊ π» π π π π π π· ππΈπ π ½ π Ύ π Ώπ π π ππ π π΅ πΆπ΅ πΆππ² π³π¬ π π πΊπ π¨π π ππ π π πΏ
r
rowan
20 escape rooms
super fun and flowy puzzles very unique setups and payoffs
Gameplay
Atmosphere
Customer service
Difficulty
Medium
a
ayemanduh
21 escape rooms
This is a THE BEST ROOM I have ever done. I think about it all the time and tell everyone how amazing it is. This place is states away from me and I plan to go back one day just because itβs that great!

berko
246 escape rooms
This game was truly ahead of its of its time. I can confidently say it was one of the most unique games Iβve ever played. I almost got choked up at the end. The GM was truly goated as well - he definitely bent over backwards for me - I was terribly grateful for that! Thanks Fro!
Gameplay
Flawless flow.
Atmosphere
Well maintained!
Customer service
As welcoming as it gets!
Scary
Not scary

Gakhead
236 escape rooms
The team at Boxaroo are great. This room was amazing. A well thought out story and a room you can tell was conceived by and designed by people who love escape rooms. A whimsical and fun story that leans into the storytelling nature of escape experiences and allows for you to really immerse yourself in the world. Some very unique and surprising puzzles which made it all the more exciting and memorable. Canβt recommend enough. Great GM and staff. Great. Great room!
Gameplay
Atmosphere
Customer service
Particularly interesting or different
Yes
Story
Difficulty
Medium
Game tech
High tech
Ideal number of players
4
Scary
Not scary
Minimum age
8
Was anything broken?
No
Live actors
No
Physically active
Not at all
Easy to find location
Yes

scottwhead
339 escape rooms
This game has it all - a completely novel (sorry) theme and story, engaging puzzle solving, beautiful and distinct environments, a unique hint mechanic, and surprising discoveries big and small. Itβs just plain fun.
Gameplay
Some really fun puzzle solving. A lot of unique puzzles, and even the puzzle types weβve seen before felt elevated and catered to the story. The hint system was really nice. Without spoiling it, youβre able to opt into a hint whenever youβre ready, rather than your GM just telling you your next hint. Our GM also had the ability to use the gameβs lighting system to communicate βlook over thereβ rather than just telling us βlook over there.β
Atmosphere
The first space set the tone for the rest of the game, complete with surprising effects, a delightful set, and props that foreshadowed what was to come.
Customer service
Emanuel was great, getting to know us as players before the game and wanting to know about our experience after the game. Gave us the right amount of nudge when we needed it during the game.
Particularly interesting or different
Yes
We havenβt seen this theme before in an escape room.
Story
Really enjoyed how the game begins with some beautiful storytelling and world building right off the bat. The story continued to build with distinct chapters, which helped distinguish a nice beginning, middle, and end, each with its own objective.
Difficulty
Hard
Some of the puzzles require new ways of thinking, but with the 75 minute play time, we never felt rushed or stressed.
Game tech
High tech
Only encountered one lock the entire game.
Ideal number of players
3
The physical space can be limited at some points, so I wouldnβt recommend more than three or four. One puzzle physically requires three players to solve, so if youβre going in with two players, you can expect your GM to jump in with some assistance when the time is right.
Scary
Not scary
Minimum age
10
Was anything broken?
No
Live actors
No
Physically active
Not at all
Accessibility
Intro to the game is presented with both text and audio. A couple of puzzles are solved using color. One player needs to bend down to floor level a time or two. One area of the game is likely limited in space for chair-use.
Easy to find location
Yes
Parking
Not far from public transit, which we used.






