A very unique game, and a marvel of technology and engineering. And yet, maybe due to the overhype or the fact we only played it as a team of 2, the game did not click for us past the first (and very strong) 15-20 minutes. Acknowledging the narrative framing device, the story outside of it (its premise) does not make sense, doesn't really get rounded up. Being colorblind, two puzzles tasked me with guiding my partner while not able to see properly and calling out something "black" when it was dark green, and missing out on a guiding symbol entirely at a later point...
We never recovered from those moments of frustration during the game, not helped by a late-game magnet not recognising that our task was complete, and stuck in a loop telling us to do exactly what we just had (a very, very, very simple "put this one thing exactly here"). This probably won't happen to anybody else though, and it was one magnetic sensor in an otherwise mindblowing display of tech!
Particularly interesting or different
Yes
Tech & engineering. Enough said - go see by yourself.
The narrative device is great but could lead to much more (avoiding spoilers here), but the premise of the story makes no sense at all (not a spoiler - but why is the other guy there at all??), and the ending doesn't really round anything up.
IN-SANE. Seriously. Respect.
3-4 at least. Officially playable with 2, but we did NOT enjoy the experience based on what we had to get done and running back and forth.
Nothing too crazy, but it can get intense.
One magnet in the end (see review above). Quite insignificant given the INSANE amount of tech in the room, but it led to three minutes of frustration.
Physically active
Somewhat
Accessibility
BAD if you're colorblind, and if you have reduced mobility (thresholds, stairs, more that I won't spoil).