Mark as done to rate
The year is 1881 and you find yourself in the Wild, Wild West. The lawmen around these parts arenβt too fond of you and your gang known as The Cowboys. Yesterday, Wyatt Earp, his two brothers and Doc Holliday gunned down two of your cohorts in front of the O.K. Corral in the streets of Tombstone, Arizona. Another was captured and is set to hang at sunrise. Get to town and break your friend out of jail, before itβs too late...
All ratings (567)
Very positive
Gameplay
Overwhelmingly positive
Atmosphere
Overwhelmingly positive
Customer service
Overwhelmingly positive
102 escape rooms
The props fit the theme. The puzzles DO NOT flow. My girlfriend and I were having a hard time figuring out what to do next. The room was lacking light, so be aware of that. We were left with an empty feeling and did not feel satisfied.
No
Medium
Mechanical
Some puzzles are high-tech
2
Not scary
16
No
No
Not at all
Yes
Medium
96 escape rooms
Good atmosphere in this room, pretty well designed. Lots of little rooms make up the town street, most of which you get to enter. Plenty of tech use but like Garretts, the tech is often used to get to a standard lock/combination solution. A few practical puzzles as well, but makes sense for the room, and actually quite clever. The ending is fantastic and was a surprise, pretty well done.
Yes
Medium
High tech
Not scary
No
No
Not at all
Yes
Easy
10 escape rooms
What a fun room! There was 4 of us with varying escape room experience but everyone had an opportunity to be successful with a few puzzles. Super fun and interactive game play.
No
43 escape rooms
Top 3 most memorable rooms. Outstanding room with many never-before-seen mechanics. Needs more lighting though.
Female GM said βif youβre not nice, then weβll lock you in the roomβ unprompted.
Yes
Wooden blocks in second room were broken.
100 escape rooms
Love this room and set design! Lots to do. One puzzle was misleading with the number of ppl in the party and couple first gen locks but overall enjoyed the room!
12 escape rooms
Overall, this was a good room with some unique elements and special effects. However, a couple of puzzles were more challenging than they should have been due to the design. Without giving too much away, we figured out the solutions quickly, but the mechanics were tricky, which became frustrating after it happened a few times. We were a group of 2, and you do need at least 3 people for one of the puzzles. Iβd probably recommend a group of 4 due to the non-linear layout.
Not scary
30 escape rooms
I was very pleasantly surprised with this one! Good puzzles, some cool tech surprises and a fun ending! I think it was a little on the easier side (we just got stuck on one part for a long time) but there were a lot of puzzles to do so it was very entertaining!
Medium
3
Not scary
No
No
102 escape rooms
We loved this room. We came to do Garrets room, but liked this one more. Loved the ending and the puzzles were just hard enough. We needed two hints, which for two of us is pretty average. Harper and Lily were great hosts!!
Yes
We loved the non linear aspects and some of the interesting tech puzzles
Medium
We are super experienced (150 rooms) do this might be hard for beginners
4
We had two people, but it might require more brainpower
Not scary
Some things can be frightening to young players, but it is not scary
No
No
Not at all
Yes
Easy
70 escape rooms
This room was okay. It doesn't deserve a thumbs down because it was a good room, buy some of the game flow elements were difficult. Some areas of the game are dark (on purpose) and having a flashlight would have been extremely helpful. We played just with two people and they were able to override the one puzzle that needs three people. They were very nice about it too. Overall, not a favorite room of mine, but certainly not a bottom room for me.
No
Medium
High tech
4
Not scary
12
No
No
Somewhat
Yes
Medium
15 escape rooms
A nice mix of things to manipulate with satisfying puzzles. Game monitor was super friendly.
Medium
High tech
Special effects very fun.
4
Not scary
8
No
No
Not at all
Yes
Limited
βThere certainly were puzzles worth solving in this wild west town.β