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Conundrings
Reviews
Morty score
76
Escape rooms
76
59
Wishlisted
70
Reviewed
Conundrings
Jaz and Geoff
followed by
Laylaazra
MrJ901
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Experiences (76)
Wishlist (59)
Reviews (70)
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All (70)
Escape rooms (70)
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7 Deadly Sins
Escapology - Memphis
Escape room
IRL
Overall, this is a good, fun room with unique elements. There was a broken part that the GM had to come help us with but not a huge deal because she came and helped quickly. We really liked how things tied together all the way through, the story flowed through the room so the end made perfect sense. I do wish that they hadn't added in the random medical stuff that is unrelated to the game, it's unnecessary and uncomfortable. Granted, I have a bigger aversion that most people, but even people with basic white coat syndrome could be uncomfortable with it.
Adrenaline
Epic Escape Room
Escape room
IRL
This is a super unique room! It’s less of an escape room and more of a puzzle room, but it’s a lot of fun. We got out with 2, but you really do need 4+ to get everything done. We had no downtime and still didn’t finish nearly all the extra puzzles.
Magician's Code
Memphis Escape Rooms - East Memphis
Escape room
IRL
Alcatraz
Trapped Escape Game
Escape room
IRL
This room is cool, but needs some TLC and a little refinement. The puzzles are fun, but several of them don't really make sense and don't flow with each other. There's also a few parts that require mechanics that weren't working, things like lights being too low or speakers too quiet or having tough to use controls. Little adjustments that would help a lot.
Apocalypse | Dead Zone
Trapped Escape Game
Escape room
IRL
This was our first room here and we had a great time. It's well themed and fun, if a little run down. It's at the top of the stairs, so get ready to climb to enter the room. There is at least one jump scare that at least one member of our 2 person team wasn't ready for, and that person may or may not have hit the floor. There was one puzzle that we (I) vehemently hated, because of the last instruction in that puzzle. The rest was fun though, it had some fun and interested elements that kept things interesting. One part was broken, we confirmed the code with the GM, so he paused our time, brought duplicates from what we were supposed to get, and gave us back the time from when we first got the code and the lock didn't work.
Atlas 8
The Escape Room
Escape room
IRL
Always fun from this company! This one wasn’t the best of theirs, but it’s a fun one that’s well maintained. The puzzles don't flow in here as well as they normally do, but that could've been because there are some parallel splits and with only 2 of us those can be really hard to deal with. Once we got the puzzles we did like them for the most part, but there were definitely some face palm moments from us when we missed things. I like the space camp vibes, and overall, it's a fun room just like we expect from MER.
Biohazard Bunker
The Escape Room
Escape room
IRL
Super fun! Easy but tricky puzzles, lots of new areas as you get through the room. Staff is amazing and the room is well planned and maintained. This is one where overthinking it will cost you. The theming is great and super immersive, and I appreciate that they didn't go super medical since I don't do well with that.
Black Magic on Beale
Bluff City Escape Rooms
Escape room
IRL
Good room, but so much was broken that it was hard to really enjoy it. The staff is super nice, but there were several times where we heard something open and had to ask the staff where it was so we could go open it the rest of the way. Things like that throughout, for different elements, really soured the room and took up a lot of time. We'd solve something, try to figure out if we solved it or not, and the GM would have to speak up and tell us that X should have opened and to go pull on it. On the flipside, some things opened early for the same reason.
Budapest Express
Escapology - Memphis
Escape room
IRL
This room is overall very fun, I loved the puzzle at the end! It's cool to see how it all ties together, and we really liked the elements. It's pretty basic, but flows well for the most part. We did get hung up on a few things or at a few dead ends, but overall it was fine. It did break a core escape room rule in one part, which was how we were stuck for a bit, but once we figure it out we were back on track.
Castle of Conundrums
Liberation Escape rooms
Escape room
IRL
We were really excited to play this room. It was our first room at Liberation. When we got there, we loved the feeling of this room. Overall we ended up being disappointed though. Our room had not been reset properly. About half the puzzles and cabinets were open already making gameplay become nonlinear and we didn't even realize it until we had finished and they came in asking how we skipped so much. We didn't get to do what we were told is the 'coolest' puzzle in here, because it was already solved which was a bummer. They also didn't do anything to fix it or make it right, which is a little frustrating as well. Things happen, but if we pay to do a room and then don't get to do half of it, including the main part, the staff should be able to do something or should have paused the game to fix it.
Christmas Crunchtime
Murfreesboro Escape Rooms
Escape room
IRL
This is a very, very, very easy room. The GM actually let us do it because of a special circumstance, and we probably would've been out in 15 minutes or less if everything worked on the first try. There's a part with mag locks that just wouldn't catch, so we spent some time there. Even with that, we were out in less than 20 minutes. It's a super cute, small room, that would be great for kids or as a first escape room, since it's easy and cute. Strong Christmas theming, and lots of fun and unique puzzles with some simple locks mixed in.
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