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coasterfish
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coasterfish
Aaron Westlake
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Experiences (39)
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Escape rooms (29)
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The ChainSaw Room
Escape Room - Cleveland
Escape room
IRL
I feel very compelled to call this room a work of art. A stellar set design paired with a very unique set of puzzles that incorporate elements I've never seen before in almost 40 escape rooms complement each other very well, and the way the room interacts with you is also spectacular. The room isn't without its difficult moments, but it's a satisfying solve that I recommend to all Saw and escape room fans.
Submarine: Lost At Sea
Escape Room - Cleveland
Escape room
IRL
I was hesitant to play this room because I had only ever heard negative things, between customer testimony at the escape room I work at and the other reviews right here on Morty. My expectations were blown away from the very beginning. For starters, in typical Escape Room Cleveland fashion, the room looks amazing the second you walk in. I don't usually like submarine/Titanic/ship type escape rooms, but this one was probably the most immersive one I've done out of about 5. One of the other things that put this above the other submarine themed rooms is that this one actually had unique puzzles. Whether they were puzzles I was familiar with but have never seen in escape rooms, or original concepts I've never seen anywhere, all of them were enjoyable. While there was one puzzle not working and another one being somewhat touchy, I didn't know the former until after the game ended and the puzzle (which they said is hardly ever not working) would've made the room even better. While the room is certainly difficult, their game master and I agreed that having an experienced group (you do need at least three people to complete one of the puzzles!) will lead to less frustration, I was able to appreciate it objectively due to having a good group of people. All things considered, this is a top 10 room out of 36 for me at the time of writing. Great puzzles, great design, and overall genuine fun.
Prison Break
The Escape Game - Crocker Park
Escape room
IRL
In competition with Escapology's 7 Deadly Sins for the hardest escape room I've played, with some frustration spawning from the amount of hints my group needed, I’m really trying to put our puzzle solving abilities that didn't live up to par aside when deciding how much I enjoy this room. This room's visual spectacle is back on par with that of Timeliner and Gold Rush in its own way, and the gimmick of being separated into two cells in the beginning is an incredibly unique, fun, and inherently challenging feature that I'd love to see more often - if it fits the theme and is used properly. The puzzles were fun, albeit very difficult at times, and admittedly more forgettable than those of rooms like Gold Rush. It is a lot of lock and key with generally basic means of finding the numbers or letters, but basic does not mean easy in this case. This room might have the most impressive visual spectacle of any room I've seen in terms of physical build, with Timeliner being better for its use of technology. It also has a very detailed and impressive lore that doesn't play a huge part, but still impressive attention to detail. Current rank: 3/23
Gold Rush
The Escape Game - Fisherman's Wharf
Escape room
IRL
With the most unique puzzle lineup of any game I've played, this room just might also have the best puzzles out of any room I've played - Timeliner's theme just barely keeps it from being my favorite room of all time. The room itself was incredibly immersive as well, and with production value you can only find from The Escape Game. Out of 22 escape rooms I’ve played at the time of writing, this one ranks a very close 2nd.
Scooby-Doo and The Spooky Castle Adventure
Escapology - North Olmsted
Escape room
IRL
This room is one of the best in the greater Cleveland area. The Scooby Doo immersion and charm is prominent from start to finish - with real Scooby Doo voice actors prominent throughout and fun, wacky props and puzzles along the way. I played this room by myself and got out in about an hour and eight minutes (with lots of clues,) and while there is a lot going on at times, none of the puzzles are too terribly hard and I think it's a middle-tier difficulty, and right in the middle of the 5 Escapology North Olmsted rooms in terms of difficulty. Out of 20 rooms I've played at the time of writing, this one ranks 3rd. I highly recommend this room for everyone who likes Scooby Doo, escape rooms, and especially both!
Batman: The Dark Knight Challenge
Escapology - North Olmsted
Escape room
IRL
As a Batman fan and escape room enthusiast, this one will satisfy both types of people and will provide an incredible experience. Although some puzzles elevate this room to being one of the hardest I have played - with one puzzle in particular being super difficult, the set of puzzles overall is really cool and immersive; definitely one of my favorites. This room also has really cool technology and set pieces that I find to be rather unique to the room. Out of the 20 escape rooms I've played at the time of writing, this one ranks 4th.
7 Deadly Sins
Escapology - North Olmsted
Escape room
IRL
While I do consider this room to be one of, if not the hardest I've played, it still is so much fun. The immersion is some of Escapology's best and the set of puzzles is tricky but lots of fun and satisfying to figure out. The game puts the greatest of players to the test, dropping subtle hints from start to finish and making sure nothing is meaningless. Out of 20 escape rooms I've played at the time of writing, this one ranks 5th for me - bias aside.
Timeliner: Train Through Time
The Escape Game - Crocker Park
Escape room
IRL
Having worked at an escape room and played many, I don't think I realized an escape room could look and feel this amazing. The level of immersion and detail felt in this room was unbelievable - so much so that I was hardly focusing on the time and more so just enjoying all the great details. The puzzles all made an excellent flow through the different time periods, and it was very satisfying how each of the time periods hid in plain sight and then highlighted themselves when you got to them. My one friend and I played together and managed to get out just in time - but even if we didn't, this room was such an unforgettable experience. Out of 19 escape rooms I've played at the time of writing, this one is absolutely my favorite.
Cabin In The Woods
Escape Room - Cleveland
Escape room
IRL
I think my reasons for enjoying this escape room as much as I did was 80% the room itself and 20% my game master, but that is not to discount the room by any means. This room's elaborate design that doesn't skip any details, combined with the (unintentionally?) cheap and creaky floors made this one of the most immersive escape rooms I've ever played. We (myself and one other) probably would've gotten out had it not been for us spending the first 10 minutes hiding in the corner because we were so scared! That can be attested to William, our game master, who made sure to explain that grown men had peed their pants in the room and the lock didn't work because someone broke it trying to sprint out of the room. Although it wasn't very scary in retrospect, the paranoia in the moment combined with the excellent design made this a room I'll be playing again just to see how some of my friends react! Out of 19 escape rooms I've played as of the time of writing, this one ranks 2nd.
Dr. Jones And The Sword Of Kings
Escape Room - Middleburg [prev. Trapped! Escape Room]
Escape room
IRL
Although this room sort of flew under the radar for me for a long time due to having a relatively uninspiring theme, this game pretty much met my expectations as a room that was solid, and not much more. The game had a pretty interesting story and one very unique device, along with a notably well built second (and first) room. The game also did a great job at making you pay attention to detail and find the answers where you sometimes least expect them. The puzzle lineup as a whole was good, but not great, which can also be said about most of the puzzles individually. It didn't have a standout puzzle, but there were some annoying ones that bring down the room a little bit. It is also worth noting that the door to the second room is one of the best-hidden I've ever seen. Although the room may have been a bit too difficult for two people, the puzzles are overall mediocre, and we were missing a prop, the room still does its job well and serves as a great member of Middleburg's supporting cast.
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