Treasure IslandBrain Games Escape RoomEscape roomIRLTreasure Island is a fantastic room, with great set design, some interesting games/puzzles, and plenty of Disneyland nods for fans. The room is so immersive that you can get a (non-alcoholic) drink as part of the play! Fantastic game master during the whole game.
The Nest [Immersive Theatre]Hatch EscapesEscape roomOther The Nest is not an escape room, but rather an interactive immersive theater piece - scratch that, not even theater, more interactive, immersive story telling. There are no actors, and there aren’t a whole lot of puzzles to solve. There’s no time pressure, but it won’t take too long anyway. Instead of a thrilling adventure, you leave thinking about your life and those around you, a profoundly different experience than an escape room, and even different than theater, because unlike immersive theater where you’re still ostensibly an observer, just inside the fourth wall, at The Nest, you are very much a part of the story. The fact that this story takes place in a storage unit, that is housed in an actual old storage facility, makes it that much more amazing. There is heart and soul to this experience, and one that all should do.
The Curse Of The Black KnightEscapeX Rooms - IrvineEscape roomIRLWonderfully themed, full of some unique processes. The room is stated as being linear, and it is, but the puzzles didn’t necessarily directly flow one into the next each time. But overall a more unique experience with high production value.
Ghost StoriesBrain Games Escape RoomEscape roomIRLTwenty Ghosts is not as much of an “escape room” as it is a highly themed game of various independent tasks that are tied together by an overarching story line. My guess is there are a total of 20 possible games, and teams will accomplish as many as possible within the game time, before the game master moves on to the concluding event. Our GM was fantastic, playing and narrating the role wonderfully, and as a team of two, we got through maybe 15 or so of the games? All in all a really fun experience.
The Mad Scientist [prev. The Laboratory]Brain Games Escape RoomEscape roomIRLThe Mad Scientist is a delightfully mechanical room, with relatively few high tech effects. Overall the game has multiple parallel linear puzzles tracks, which all must be solved to get to the final puzzles. The number of tracks set up by default depends on the number of players, but since the game doesn’t require a ton of intricate set up, the game master was actually able to provide new tracks for us to do when it was clear we were moving ahead of expected pace. Our game master kept a good eye on things and only stepped in when things went really awry for us.
Cabin 13Back In Time Escape Rooms - Del Amo MallEscape roomIRLLike most of Back in Time’s offerings, this room is pretty mechanical in design, with greater use of traditional locks and keys rather than sensored releases. The story line progresses nicely, as you realize what it is that’s causing issues in Cabin 13. The puzzles themselves were relatively straightforward, with a few minor twists that were pretty easy to resolve. The room itself is pretty small, so there’s not a lot of running around and as puzzles are completed, putting one time use items aside to avoid clutter can be tough.
Battleship - The Pirate EditionNo. 1 EscapesEscape roomIRL𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿This review contains spoilers.Unscramble𓀗
RevolutionNo. 1 EscapesEscape roomIRLOverall a relatively first-gen type escape room. The story line existed but it was on the weak side without much to tie your activities to what the overarching story is. A few red herrings but nothing that sent us too far off. A good room for parties that are maybe new or newer to escape rooms. The set was nicely thematic.