We enjoyed this room! This was my 27th game (22w - 5L) which I played with 3 other adults with varying statistics. The GM was very friendly and offered a few hints (plus allowed us to complete the room even though we were 2 minutes past the deadline - thank you!!). I liked that the room was mostly non-linear, so that we could all attempt a task. There were lots of physical locks which I also enjoy. The decorations were authentic and well maintained. I'd recommend this room for all ages and abilities.
The story flowed well, the decorations were authentic and well maintained. I had a fun time!
The props were immersive and the timer was easy to see. The room was large enough for a group of 4-6 and suitable for all ages.
The GM was very friendly and even allowed us to complete the game even though we were about 2 minutes past the deadline. Thanks!!!
Particularly interesting or different
Yes
We solved a few puzzles that we have not encountered in other rooms. I like the Speakeasy theme and the decorations were immersive.
Everything was very authentic.
We have played all four games at Quicksand. I think Chinatown was the hardest (we failed) but this might be the second most difficult.
There are lots of physical locks, which we really like because then we know how many puzzles we need to solve to move on. (Plus multiple players can try different combinations simultaneously)
I'd recommend four players with experience, maybe five players if you have solved fewer than ten rooms.
The room was well lit and not scary.
Any age is fine, but under ten years old might lose interest.
Everything was in working condition and well maintained.
Physically active
Somewhat
There is a lot of walking around, stooping, etc. but no crawling.
Accessibility
The room is small so a wheelchair would be do-able but difficult. Hearing, vision, and color are involved in the puzzles. To access the business, there is a steep flight of stairs. I didn't see an elevator.
There is lots of street parking.