Dr. Gem’s Time TrapMaine Escape GamesEscape roomIRLThis was the second one we played on the same day because we were so impressed by their other room. We didn't think it could get better but it did! The story was amazing - the experience was right there. The puzzles were so challenging. We loved it. Definitely requires teamwork. We got out with two people but it would have been nice to have two more people.
White Rabbit SocietyThe Exit Games - Front St.Escape roomIRLThe clues were clever, the room was well designed. The only thing I didn't like about it was that the GM kept giving us clues when we didn't ask for it. We had like 20 minutes left on the clock at the end so we clearly didn't need the extra help.
Front Street Casino HeistThe Exit Games - Front St.Escape roomIRLIt was a bit too much lock based for my liking - besides that it was fun.
Legend of the PinesSolve It SherlockEscape roomIRLIt was a bit dark even after the lights came on. The whole two-finger rule and don't force it doesn't necessarily apply here. It didn't seem like the GM was paying attention much because I had done some thing ten minutes prior and she didn't say anything. Finally, she did.
A Quest For FreedomOlde City Escape GamesEscape roomIRLWe brought my nephew here who happens to be afraid of the dark... so parts of it was difficult for him. Clever but a bit too many red herrings.
FBI & The Toxic TakedownEscape Reality GamesEscape roomIRLIt was a little simple. The theme was nice but I'm not big on locks and there was a number o fthem.
The Knight's QuestAmazing Escape Room - PrincetonEscape roomIRLSo we almost finished... but beware, follow the clues to a T! Clever but difficult
ReSEArchBreakout Games - TampaEscape roomIRLFirst off, it was a poorly maintained room. The clues were wearing down so much when we asked the gamemaster what color something was, he told us the wrong color! Some clues were missing from the room. The GM didn't know the room so he kept giving us the wrong hint. Then, he came in at the end to "show" us how its done and then he couldn't. He called another GM who had to explain it to him. Waste of money.
The Butcher's BasementThe Escape RoomEscape roomIRLInteresting puzzles but didn't like all the locks.