The Starlight MotelEscape Artist Greenville - DowntownEscape roomIRLThis is my all-time favorite (right now) and it’s been years. Worth the journey.
Down The Rabbit HoleThe Final DoorEscape roomIRLVery playful, true to the theme! There was a puzzle at the very beginning that didn’t seem to be thriving, and I wish they had taken it out or had some kind of work-around. The whole experience was a blast!
Teleporter TrialsLock, Clock, and Peril Escape RoomsEscape roomIRLIt was SO much better than I expected. I don’t usually love a space theme, but it was fantastic. No spoilers, but the amount of challenge in each puzzle/area was perfect. Would recommend to anyone who likes a challenge.
Tomb RaidersLock, Clock, and Peril Escape RoomsEscape roomIRLIt was a pretty good room! Very unique set up with the puzzles, but there were a few times when things seemed difficult for no particular reason.
Classified: Operation Nine LivesEscape Artist Greenville - DowntownEscape roomIRLIt was so cute!!! Did not expect that twist.
GoneExit Strategy - SouthEscape roomIRLWas an interesting room, lots of little details that became bigger later! We squeaked by on time with this one.
The SacrificeThe Final DoorEscape roomIRLOne of my top 5 favorite rooms, EVER. I don’t like the reality of cult rituals, but the gameplay/puzzle aspect was fantastic. Everything blended in seamlessly. There was nothing extra or wasted. They personalized it for us, but picked my friend’s name when it was my birthday😒 Puzzles were challenging, but nothing extreme. Don’t do this one as your first room!
Undercover AgentLock, Clock, and Peril Escape RoomsEscape roomIRLPretty good! Not my favorite premise, but I appreciate all of the surprises. Things definitely were not predictable, and the puzzles are thoughtful and well done. Recommend for a medium sized group!
The Inventor's EnigmaEscape Artist Greenville - DowntownEscape roomIRLUnnecessarily complicated in parts, even for 6 people.
Zombie Outbreak / Undead OutbreakElite Escape GamesEscape roomIRLThere were one or two things that required dexterity and a super light touch. Puzzles were great, and I loved how the puzzles worked with the story.