The Starlight MotelEscape Artist Greenville - DowntownEscape roomIRLThis is my all-time favorite (right now) and it’s been years. Worth the journey.
Down The Rabbit HoleThe Final DoorEscape roomIRLVery playful, true to the theme! There was a puzzle at the very beginning that didn’t seem to be thriving, and I wish they had taken it out or had some kind of work-around. The whole experience was a blast!
Teleporter TrialsLock, Clock, and Peril Escape RoomsEscape roomIRLIt was SO much better than I expected. I don’t usually love a space theme, but it was fantastic. No spoilers, but the amount of challenge in each puzzle/area was perfect. Would recommend to anyone who likes a challenge.
Tomb RaidersLock, Clock, and Peril Escape RoomsEscape roomIRLIt was a pretty good room! Very unique set up with the puzzles, but there were a few times when things seemed difficult for no particular reason.
Classified: Operation Nine LivesEscape Artist Greenville - DowntownEscape roomIRLIt was so cute!!! Did not expect that twist.
GoneExit Strategy - SouthEscape roomIRLWas an interesting room, lots of little details that became bigger later! We squeaked by on time with this one.
Undercover AgentLock, Clock, and Peril Escape RoomsEscape roomIRLPretty good! Not my favorite premise, but I appreciate all of the surprises. Things definitely were not predictable, and the puzzles are thoughtful and well done. Recommend for a medium sized group!
The SacrificeThe Final DoorEscape roomIRLOne of my top 5 favorite rooms, EVER. I don’t like the reality of cult rituals, but the gameplay/puzzle aspect was fantastic. Everything blended in seamlessly. There was nothing extra or wasted. They personalized it for us, but picked my friend’s name when it was my birthday😒 Puzzles were challenging, but nothing extreme. Don’t do this one as your first room!
The Inventor's EnigmaEscape Artist Greenville - DowntownEscape roomIRLUnnecessarily complicated in parts, even for 6 people.
Zombie Outbreak / Undead OutbreakElite Escape GamesEscape roomIRLThere were one or two things that required dexterity and a super light touch. Puzzles were great, and I loved how the puzzles worked with the story.