Reviews

𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿

The Crypt

The Crypt

Escape Hour Austin

  • Escape room
  • IRL
10/10 The Crypt blew me away. It is without a doubt the best room I have done (38 rooms). Scouring Reddit for "Best Escape Rooms in 'X City' " when visiting new places is my golden ticket to the best spots. Lately it has become overwhelming to try and do the research myself, as there are SO MANY places popping up with varying levels of effort, ingenuity, and well-crafted rooms. The Crypt was highly recommended and Escape Hour Austin equally so. I'm not usually one for creepy themes, but my partner has always mentioned how doing a few creepy ones every once in a while would be fun (she is a horror movie fan, I am absolutely not). This one seemed interesting enough as a theme that I figured it may be more Indiana Jones than just straight creepy. Happily, I was right, though it had some very "unsettling" moments for sure. To start, there was a LOT to do in this room. When we finished at 1:09:22 I figured we had failed, but in fact this room has a 1:10:00 time limit. Puzzles had a HUGE variety, some physical (crawling, climbing) some interface interaction, some unique puzzles and "hidden-in-plain-sight" puzzles/answers that were hidden well enough that it took us a bit to figure out, a compliment to the theming here. This room is HARD both in time management and in puzzle difficulty in places, you'll really be stretched thin at 2 people. Only 1 puzzle really gave us a hard time in terms of not adequately hinting at/explaining necessarily the pieces required out of a collection of options, given we were struggling we were given a hint/nudge here, and without it I'm sure we would have kept spinning our wheels. The puzzle itself was fine, but think it could have been more clear in the wording. Speaking of the hint system, this was definitely one of the best implementations. I won't spoil what it entails, but it is certainly worth doing this room just for the unique experience it gave us in this aspect, let alone the rest of the amazing experience. We did the room with 2 people, however it would certainly help to have at least 1-2 more. 6 or more I think would feel crowded, there are a lot of small spaces and the there is a general sense of linearity here. Most if not all puzzles felt very well themed and cohesive, only one really comes to mind that may not have been, but can be waved away relatively easily. Highly highly recommend you do this room, I'll be thinking about it for a long time!
Hidden Needle Tattoo Parlor

Hidden Needle Tattoo Parlor

The Exit Games - Princess St.

  • Escape room
  • IRL
The Isle of Wonder

The Isle of Wonder

The Greatest Escape

  • Escape room
  • IRL
White Rabbit Society

White Rabbit Society

The Exit Games - Front St.

  • Escape room
  • IRL
Montauk Project

Montauk Project

MyssTic Rooms

  • Escape room
  • IRL
Gold Rush

Gold Rush

The Escape Game - Austin

  • Escape room
  • IRL
7/10 Gold Rush is the 5th room I've done at The Escape Game company, and unfortunately falls within my bottom half of rooms there. The theming was great I will say however, which really increased my enjoyment. The plot itself was rather weak and strange, but it's an escape room, I don't need a Hollywood script necessarily. Overall the room is still good, don't get my wrong, The Escape Game company generally does a good job of rooms even if they aren't the "best" they are certainly a good quality and good experience to bring along those that may not be hardcore "Escapers". Puzzles in this room were pretty hit and miss for me, lots of incredibly straight-forward solutions and answers that jumped out at you without respecting the puzzle solving fun of pondering a solution for a while. One puzzle was brute-forced as there seemed to be no indication besides trying several sequences of numbers, though maybe I missed this. There was two rather unique puzzles that were quite enjoyable, but hard to describe them really as puzzles as I say that. They were cool "mechanisms" for lack of a spoiler-y description and made the room enjoyable to that end. Overall, like the two recent experiences I had at TEG, the rooms were just over too quick. There seems to be a lack of substance among some of the rooms, and I find it hard to believe it is just because we were a group of 4. Both this and Timeliner I found myself thinking that the puzzles and rooms would continue, just to look at the paused time on the screen, have our GM walk in, and realize we still had nearly half our time left and had used 0 hints. I still rate this above average because it is a GOOD room, it just may be more geared to the younger crowd or those more inexperienced with escape rooms in general, or just for 2 people.
Prison Break

Prison Break

The Escape Game - Pigeon Forge

  • Escape room
  • IRL
Timeliner: Train Through Time

Timeliner: Train Through Time

The Escape Game - Austin

  • Escape room
  • IRL

𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿

The Depths

The Depths

The Escape Game - Columbus

  • Escape room
  • IRL
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