Reviews

Reviews

Mr Pepper’s Toy Shop

Mr Pepper’s Toy Shop

The Cipher Room St Peters

  • Escape room
  • IRL
La Rébellion

La Rébellion

The Cipher Room St Peters

  • Escape room
  • IRL
Seance

Seance

The Cool Space

  • Escape room
  • IRL
Extraction

Extraction

The Curium Experience

  • Escape room
  • IRL
Sweethearts Ice Cream Parlour

Sweethearts Ice Cream Parlour

The Cool Space

  • Escape room
  • IRL
The Sacrifice

The Sacrifice

Mission Escape George St

  • Escape room
  • IRL
The Sacrifice is probably the Mission room I’d heard the most about prior and based off some pretty good feedback I ended up having some high expectations which were definitely met in some areas but fell flat in others. The strongest element of this room is its expansiveness and exploration as there are so many unique areas to discover and move through, it really helped with general immersion and world building, with one transitional mech in particular a real standout. The lighting and sound also went off without a hitch which really helped create a sense of urgency and dread in certain areas. Nicely done. Unfortunately the puzzles and story were where I was a bit let down, with the first puzzle out the gate feeling strange and convoluted, it wasn’t a good sign for the rest; 3 different time-based puzzles, symbols galore and a bit of guesswork at the end didn’t feel super inspired in what is marketed as an epic 100-minute experience. The narrative which was meant to be the driving force for every puzzle became increasingly skewed and unclear which lead to our purpose from room to room falling apart pretty quickly. By the end it was difficult to know what we had achieved and why. I was also confused as to why in an experience with a live actor present players are asked to read the story intro themselves off a laminated A4 sheet of paper in the lobby? Very underwhelming storytelling, especially when it’s valued at $75 - $80pp. Even when the actor does make the odd appearance (executed very well btw) it’s very brief. I’ve heard whispers since that Intruders is actually Mission’s crown jewel in terms of immersion and fun so that might be next of the list. Overall very technically impressive but lacks substance.
The Marlowe Hotel

The Marlowe Hotel

The Cipher Room Newtown

  • Escape room
  • IRL
Mrs Claws

Mrs Claws

Strange World Escape Rooms

  • Escape room
  • IRL
Intruders

Intruders

Mission Escape George St

  • Escape room
  • IRL
This game was insane. I mean from start to finish the entire thing was so fast paced and cinematic, I'd never really experienced anything like it within the escape room realm. Having been recommended Intruders by a number of casual players and enthusiasts, I knew I was in for something pretty unique and it thrills me to say that Mission really delivered on this one. Let's start with the set, holy shit THE SET. High budget, expansive, immersive, detailed, intricate. I genuinely had a hard time mapping out its layout in my head due to the sheer amount of twists, turns and exploration we were allowed to experience. The creepy hospital setting is a perfect environment for a few amatuer paranormal investigators to get mixed up in, each of us with a unique role in the film crew, singled out and utilised wonderfully by our live actor and fearless director, Mario. It's pretty hard to put into words the fear and excitement my friends and I all felt fumbling through this medical hellscape. It was outstanding design. Puzzles here are pretty few and far between and while I'm usually pretty firm on this kinda thing, it ended up being easily forgivable given everything else that is thrown at you in the space of 60-90 minutes. I guarantee you'll have an infinitely better time in this one if you forget about the "solve" and just allow yourself to enjoy ride. Actors here were excellent, giving convincing performances while also adapting to jokes, outbursts and harsh "director-related" criticism throughout, my only feedback would be to allow players to meet these guys post-game. I understand immersion and the fourth wall but being able to have a conversation and pass on my compliments would've made this superb experience even better. Lastly I have to talk about the lighting and story, so well executed and seamless from the get-go. The narrative is the only thing you have to go on and these guys make a point of letting players grasp exactly what's happening around them all while playing fast and loose with so many clever variations of lighting, it added so much to the horror of it all. How. Good. Simply put, Intruders is a must-play for the escape room enthusiast, the role player, the horror buff, the psychopath. It's one of a kind in its entirety and deserves every bit of praise that comes its way. Bravo Mission.
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