Servants of SleightThe Escape Ventures - Clearwater [prev. The Exit Games]Escape roomIRLWe had fun as a group in this room. We were excited after reading so many reviews as a must do room. We loved the gamemaster, she really made the game. The puzzles are not overly complicated which helps which helped us keep moving. The only thing is that if you played their North Carolina room you might find some of the same puzzles.
Cornstalkers: Lost in the MaizeThe Escape Ventures - Orlando Waterford LakesEscape roomIRLI really liked the look and feel of this room, I really felt like I was at a fall fair. The puzzles were not overly complicated which helps when it's dark and spooky. I felt this room had a few similarities to another popular Florida room which is what makes that room so likable which was a bit of a "oh no" moment for me. The actor really makes this room fun and different.
Quest For The Temple of LightThe Keepers of BalanceEscape roomIRLI wouldn't really consider this an escape room so much as an immersive escape experience. From the moment you step inside until the very end, you're fully immersed in the story. The only minor issue we had was figuring out how to enter the building, but once we were inside, everything flowed seamlessly. The set design is beautiful, with an incredible level of detail. The game master is part of the story, and their appearances are perfectly timed they never linger long enough to feel awkward, which really helps maintain the immersion. There aren't many puzzles, and most are fairly straightforward. This experience is much more about the storytelling and the journey than challenging puzzle-solving. The sound and lighting design do an excellent job of building tension and selling the drama throughout. We also loved the nod to The Goonies, which was a fun touch. Our whole group had a fantastic time, and we'd definitely recommend it to anyone looking for a highly immersive, story-driven experience.
Neighborhood WatcherThe Escape Ventures - Orlando Waterford LakesEscape roomIRLLike many of their escape rooms, the actors play a major role in the storytelling of this room. Although we had fun solving the puzzles, many of the interactions with the actor added to the experience and helped bring the story to life. The puzzles fit the theme of the room well and weren't overly complicated, which worked in the room's favor. It's hard to focus when you're constantly wondering if someone is about to pop out and scare you! There were some fun reveals along the way, and the use of the space was especially clever. Overall, this was a fun, immersive experience that balances light puzzle-solving with memorable actor interactions and plenty of suspense.
The Wonderful Wizard of Oz13th Hour Escape Room - WhartonEscape roomIRLWe enjoyed the experience and the concept of the room. We traveled 2 hours to escape this room after reading all the great reviews. The puzzles were not overly complicated which helped keep our group engaged. So many surprised moved this room up into our top 10 . Our only thumbs down are room did feel a bit tattered and worn. Also, a side note their bathrooms are a kinda gross.
Operation Arctic Storm: The Final MeltdownThe Escape Ventures - Orlando Waterford LakesEscape roomIRL𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 �𓅝𓃄 �𓄁𓅞𓂙 𓅟𓂿 𓆜𓋘𓄁 𓊛𓇙𓋸𓌤𓌥 𓌦 𓅐𓆢 𓆣 𓀉𓆤 𓆥 𓅑𓆘 𓆙 𓅒𓄙 𓄚 𓄛 𓅓𓃺 𓃻 𓅔 𓅕 𓃕 𓃖 𓃗 𓎷 𓄁𓎸𓅖 𓅽 𓅾 𓅿𓅗 𓅘 𓇆 𓇇𓅙 𓅚 𓁵 𓁶𓂵 𓂶𓃝𓋲 𓋳𓀬 𓅛𓁃 𓂺𓅜 𓂨𓅝𓃄 𓄁𓅞𓂙 𓅟𓂿This review contains spoilers.Unscramble𓀗
Mogollon Monster: Scouting for Arizona's BigfootThe Nemesis ClubEscape roomIRLThere was so much to do in this room, and it looked so authentic, like we were really outside. The only downside to it was that it was pretty dark and hard to see. The lanterns they supplied had good lighting but were difficult to hold while completing the puzzles. We completed the room, but it seemed like we left with many things not used or solved. Not sure if they push you past certain things to get you to the end, which by the way is the best part of the room. However, I wish we could have experienced more of the puzzles.
Castle FlüffendorEscape Artist Greenville - Hampton StationEscape roomIRLThe interaction with the "characters" in this room was so much fun. The puzzles were fairly easy nothing overly complicated. The intro to the room was pretty unique, something we haven't seen before. Out of the two rooms we played here, this was our favorite.
A Not So Fairytale EndingLock, Clock, and Peril Escape RoomsEscape roomIRLThis room was packed full of puzzles. From the start to the very end, we were always moving and doing puzzles. The room is very tech-heavy, with very few locks, but the way they push you to the next puzzle is very helpful with so much space to cover. You never question where things go or what to do next. My only negative is that the game master's intro was a bit drawn out and seemed to go on a little too long for us.
Help WantedEscape Artist Greenville - Hampton StationEscape roomIRLThis room didn't resonate with our group. Not sure if it was the actors in the room with us or the puzzles, but we just didn't love it. One puzzle took a large portion of our time; with low lighting and small print, it was very hard to read. Otherwise, the puzzles were fairly easy. However, there were not a whole lot of puzzles for our group of 4 to do for the full hour.